INDOOR KART RACING LEAGUES

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Rules                                                
 
The following rules  are used by both the Pro and Sport Leagues.  Participants are required to know and abide by these rules.  Ignorance is not bliss!  Revised rules are noted in red.
 

 
A. GENERAL

1. Kart league participants will work in conjunction with the F1 staff to develop rules that promote the league and are not to the detriment of any participants.

2. Drivers are expected to be courteous to other drivers and F1 staff.

3. Any driver found cheating or trying to gain an unfair advantage, will be expelled for the league for the duration of the league.  F1 will determine the pro-rated share of pre-paid entry money that will be returned to the driver.

4. F1 staff has discretion to assess penalties as warranted during or even after the completion of a race.

 

5 . All participant will be required to wear race suits.  Race suits are provided free of charge  by the F1 Race Factory or you may purchase your own.  



B. RULES COMMITTEE

1. A rules committee will be formed to represent the interests of the league. This committee will consist of league participants and F1 staff.

2. Any driver can submit request for rules changes or interpretations to the rules to the rules committee. This can be done by sending an email to admin@ikrl.org.

3. The rules committee will evaluate the request and either submit a recommendation or provide options for drivers to consider.

4. All rules changes must be voted upon by drivers before taking affect.

5. All rules will be voted upon by kart drivers, with a simple majority needed to pass or make rule changes.

6. Rule changes do not go into affect until F1 staff agrees the rule is acceptable.

7. If F1 staff disagrees with the desired rule due to safety or operational issues, a league meeting will be held to discuss the rule.

8. Drivers must understand and abide by track rules. Failure to abide by track rules may warrant discipline as determined by F1 staff.

9. Drivers are responsible for knowing, understanding, and abiding by league rules.

C. WEIGHTS

1. All drivers must weight in at check-in each week without race gear (tee shirt, shorts, and shoes)* prior to driving in the qualifier. To compensate for gear, 5 lbs will be added to all drivers weight to arrive at race weight. All racers will add weight to equal 200 lbs.


* Note- Exception may be allowed for light drivers who may need to weigh-in with ankle weights or vests.  All additional weight systems must be cleared by the league directors before it can be used.

 

2. F1 staff may weight drivers randomly after any race to ensure adequate weight is used.

3. Racers found to be cheating with weights at anytime will be banned for the duration of the league season. F1 will determine the pro-rated pre-paid entry fee to be refunded to the racer.


4. Changes to any weight rules must be affirmed by vote by drivers during drivers meeting.

5. Race gear consists of suit, helmet, shoes, gloves, protective racing gear, cool suits, weight belts, and seat pads and other miscellaneous gear.

D. FLAGS

1. Red flag means stop immediately.

2. Yellow flag or lights mean caution.  All yellows will be full course and no passing is allowed on entire track.

3. Blue flag means a leading driver is approaching and you need to let them pass. This should be done as soon as possible.
4. Drivers should not take advantage of blue flags when racing for position. Drivers violating this rule may be penalized by F1 staff.

5. Drivers battling for position and letting a faster car pass should not follow the leader to gain a position advantage. Drivers must immediately concede the position advantage back to competitor and race for position after the faster car has passed.

6. Black flag mean come into the pit, you are being assessed a penalty or you may have a kart problem that warrants attention by F1 staff.

7. Rolled black flag means you are being watched for rough driving. This is a precursor for a black flag penalty.

E. RACING

1. Pit Stops

a) Each "Heat and Main" will require a mandatory stop and go pit stop. Racers must come to a complete stop at both stop points.
b) Pit stops can occur anytime after the green flag is thrown. Racers must cross start/finish line before they can pit. 
2. F1 staff has the final decision making authority in determining if racers abide by stop and go requirements.

3. Racing is a craft and racers should attempt to pass other drivers without contact.

4. Drivers should assume "open wheel" mentality and minimize contact with other drivers at all times.

5. Bumping to improve track position is prohibited. If bumping results in improving your position, you should give back the position as soon as possible as and no later than 1 lap.

6. Failure to give back this position will result in a black flag penalty.

7. Aggressive driving will no be tolerated. "Aggressive driving" includes bump passing, pushing drivers off preferred racing line, brake checking, and making undue contact with other karts.

8. Penalties for aggressive driving are as follows:
• 1st offense - Rolled black flag warning. Staff is watching your driving.
• 2nd offense - Black flag penalty (Immediate pit stop for length determined by F1 staff)
• 3rd offense - 2nd Black flag - your race day is over. Pit immediately.
• Multiple offenses - probation/suspension as determined by F1 staff
• F1 staff have final say over additional penalties if drivers are prone to aggressive driving over multiple nights

• If you are seen spinning someone out you will be moved to the back of the pack.

F. KARTS

1. During any race, if the kart breaks down on the track, the race will be red flagged, the broken kart removed, and a replacement kart given to the driver with the broken kart. The race will resume in the order of the drivers prior to the breakdown, as determined by F1 race staff.

2. Kart changes before the race can only occur if the kart is deemed unsafe or not drivable by F1 race staff.  Drivers that change karts before the green flag will be required to start at the back of the starting grid.

3. Drivers may pit and replace an ill performing kart, but will loose any position during the race to change karts and transfer weights to the replacement kart.

4. Drivers may inspect karts before any race and ask for repairs to be performed prior to the start of the race. If kart can't be repaired in time for the scheduled race, the drivers will get a new kart.

5. Drivers must not perform any
mechanical alterations to the kart at any time. Drivers must contact F1 race staff if repairs or an alteration (i.e. air in tires) is needed. Failure to comply may result in disqualification or as deemed appropriate by F1 staff.


G. SCORING

1. Ties will be determined using qualifier lap time. If tie in qualifier, 1st driver to post low time will win tiebreaker.

2. Disputes regarding weekly scoring must be brought to attention of scorekeeper before start of the following week’s race. Please contact the F1 Race Factory League Director.

H. PROTEST

1. Drivers who wish to protest the results of a race must fill out a protest form on the night of the league race and leave with Race Director (F1 Race Factory). The Race Director will decide action to be taken as deemed necessary after consulting driver (s) and F1 Race factory staff.

2. Final weekly results may be amended if a protest has been filed.

 

 

 Revised 4-25-08
 Original 11-3-07